*.pkud save data

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Kisu-Amare
Posts: 1
Joined: June 18, 2017, 2:12 pm

*.pkud save data

Post by Kisu-Amare »

Some Unity3D games that I have found (Grid Clickers, and Pokémon Unity) save content using the extension *.pkud with binary encoded C# variables. It's usually stored in a file named "playerData" and can either store up to three save files (from what I've seen in Pokémon Unity) or one save file, though with less data (from what I've seen in Grid Clickers). It's also stored in locallow application data.

Thanks,
Kisu-Amare
Attachments
playerData.zip
Pokémon Unity Save Data, inside of LocalLow\(Base by IIColour)\Pokémon Unity\
(3.39 KiB) Downloaded 394 times
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Malric
Posts: 248
Joined: February 13, 2013, 9:26 am

Re: *.pkud save data

Post by Malric »

Thanks for this info.
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